Evolutionary Computation meets animation and image generation. What's not to
love?

GFX Cafe at UNM ECE118 tomorrow at 12 noon.

-S 

> -----Original Message-----
> From: Pradeep Sen [mailto:[EMAIL PROTECTED] 
> Sent: Thursday, November 08, 2007 9:24 AM
> To: [EMAIL PROTECTED]; [EMAIL PROTECTED]; 
> [EMAIL PROTECTED]; [EMAIL PROTECTED]; 
> [EMAIL PROTECTED]; [EMAIL PROTECTED]
> Subject: [Gfx-cafe] GFX Cafe Seminar Friday Nov 9, 2007
> 
> GFX Café Seminar Friday November 9, 2007 12noon, ECE118
> 
> Food will be served
> 
> TITLE:
> Toward Greater Artistic Control for Interactive Evolution of 
> Images and Animation by David Hart, Disney Interactive Studios
> 
> 
> ABSTRACT:
> We present several practical improvements to the interactive 
> evolution of 2D images, some of which are also applicable to 
> more general genetic programming problems.  Two new 
> expressive mutation types are given, and genotype transforms 
> are introduced as a way to make genotypes more receptive to 
> mutation.  For evolving animation, we introduce tree 
> alignments in order to eliminate previous limitations using 
> the genetic cross dissolve.  We create an algorithm for 
> constructing the dissolve expression using an alignment, and 
> present several alignment methods, each with different 
> advantages.  The goal of these improvements is to strengthen 
> the interactive evolution toolset and give the artist greater 
> control and expressive power.
> 
> 
> 
> BIO:
> David A. Hart earned his B.S. in computer science with honors 
> from the University of Utah in 1997, and M.S. in computer 
> graphics with honors from Cornell University in 1999.  After 
> completing the M.S., he returned to the University of Utah to 
> work with the Scientific Computing and Imaging group for a 
> year researching remote visualization techniques.  In 2000, 
> he joined the effects department at PDI/DreamWorks where he 
> developed and animated effects for a half dozen feature films 
> including the "Shrek" series, and led new shader development 
> for "Madagascar".  David again returned to Utah in 2005, and 
> currently develops console video games for Disney Interactive Studios.
> 
> 
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> 
> 
> --
> Pradeep Sen
> Assistant Professor
> Advanced Graphics Lab
> Dept. of Electrical & Computer Engineering University of New 
> Mexico _______________________________________________
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