In re Stephen's comments below-
how would you define the 'artist/technologist divide'?
what are its most telling characteristics?
what works best?
what works least effectively?
in artist/technologist interactions?
Would like to hear all answers, from anyone at the Complex.
Yup, this could be a wiki page.
Tory
On May 13, 2009, at 10:25 AM, Stephen Guerin wrote:
Haven't played with this yet, but it looks to have a lot of promise
for rapid protyping ABM/visualization and bridging the artist/
technologist divide:
http://digitaltools.node3000.com/blog/1052-field-experimental-programming-suite
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