In re Stephen's comments below-
        how would you define the 'artist/technologist divide'?
        what are its most telling characteristics?
        what works best?
        what works least effectively?
                in artist/technologist interactions?

Would like to hear all answers, from anyone at the Complex.
Yup, this could be a wiki page.

Tory

        
On May 13, 2009, at 10:25 AM, Stephen Guerin wrote:

Haven't played with this yet, but it looks to have a lot of promise for rapid protyping ABM/visualization and bridging the artist/ technologist divide:

 http://digitaltools.node3000.com/blog/1052-field-experimental-programming-suite


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