On 4/12/10 9:02 AM, Stephen Guerin wrote:
Apple is dictating apps must be written in approved languages.
"Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C, C++, and Objective-C may compile and directly link against the Documented APIs (e.g., Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited)."
I understand part of the reasoning for this is that they believe (plausibly, I think) that, more often than not, intermediate software layers tend to gum things up, especially in the case of hardware that has very limited resources. Apple doesn't want to have apps that are slow just because of poorly-thought-out and bloated cross-platform middleware they don't control, nor do they want application developers to lock-in to some less interesting subset of their API feature set for the convenience of middleware developers and users. And of course, why would they want to encourage developers to consider non-Apple platforms?

Marcus


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