Yes, the n-body system with n>2 is known to be chaotic, but subject to
the constraints of the KAM theorem
(http://en.wikipedia.org/wiki/Kolmogorov–Arnold–Moser_theorem), ie
there exist quasi-periodic orbits for certain initial conditions.

This was certainly known stuff when I studied dynamical systems as an
undergrad in the early '80s.

On Fri, Feb 18, 2011 at 08:17:37PM -0700, Rich Murray wrote:
> does classical mechanics always fail to predict or retrodict for 3 or
> more Newtonian gravity bodies? Rich Murray 2011.02.18
> 
> Hello Steven V Johnson,
> 
> Can I have a free copy of the celestial mechanics software to run on
> my Vista 64 bit PC?
> 
> In fall, 1982, I wrote a 200-line program in Basic for the
> Timex-Sinclair $100 computer with 20KB RAM that would do up to 4
> bodies in 3D space or 5 in 2D space, about 1000 steps in an hour,
> saving every 10th position and velocity -- I could set it up to
> reverse the velocities after the orbits became chaotic after 3 1/2
> orbits from initial perfect symmetry as circles about the common
> center of gravity, finding that they always maintained chaos, never
> returning to the original setup -- doubling the number of steps while
> reducing the time interval by half never slowed the the evolution of
> chaos by 3 1/2 orbits -- so I doubted that there is any mathematical
> basis for the claim that classical mechanics predicts the past or
> future evolution of any system with over 2 bodies, leading to a
> conjecture that no successful algorithm exists, even without any close
> encounters.
> 
> Has this been noticed by others?
> 
> Rich Murray [email protected]  505-819-7388
> 1943 Otowi Road, Santa Fe, New Mexico 87505
> 
> On Fri, Feb 18, 2011 at 4:30 PM,
> OrionWorks - "Steven V Johnson" <[email protected]> wrote:
> 
> > Just a brief side-comment...
> >
> > Some of this "lingo" is fascinating stuff to me. Having performed a
> > lot of theoretical computer simulation work on my own using good'ol
> > fashion Newtonian based Celestial Mechanics algorithms, where
> > typically I use "a = 1/r^2", I noticed orbital pattern behavior
> > transforms into something RADICALLY different, such as if I were to
> > change the classical algorithm to something like "a = 1/r^3". You can
> > also combine both of them like "a = 1/r^2 +/-  1/r^3" within the same
> > computer algorithm. That produces interesting side effects too. I'm
> > still trying to get a handle on it all.
> >
> > Regards
> > Steven Vincent Johnson
> > www.OrionWorks.com
> > www.zazzle.com/orionworks
> 
> ============================================================
> FRIAM Applied Complexity Group listserv
> Meets Fridays 9a-11:30 at cafe at St. John's College
> lectures, archives, unsubscribe, maps at http://www.friam.org

-- 

----------------------------------------------------------------------------
Prof Russell Standish                  Phone 0425 253119 (mobile)
Mathematics                              
UNSW SYDNEY 2052                         [email protected]
Australia                                http://www.hpcoders.com.au
----------------------------------------------------------------------------

============================================================
FRIAM Applied Complexity Group listserv
Meets Fridays 9a-11:30 at cafe at St. John's College
lectures, archives, unsubscribe, maps at http://www.friam.org

Reply via email to