There will always be some system-level objectives where individuality is 
compromised for the sake of the population.   I'm just pointing out that if 
creating many unique individuals is a goal some ideology (like supposedly that 
the Trump supporters advocate), then it has to be enforced by the governance of 
the population, and to change governance will require some persuasion or at 
least advocacy.   I don't see why I should give a damn about advocacy without 
persuasion.   But it just comes down to power, of course, and so the next step 
is to take power back.


Marcus

________________________________
From: Friam <[email protected]> on behalf of uǝlƃ ☣ 
<[email protected]>
Sent: Thursday, December 27, 2018 3:38:53 PM
To: FriAM
Subject: Re: [FRIAM] 2019 - The end of Trumpism

OK. But let's assume we could at least agree on LaVey's complaint: "It's too 
bad stupidity isn't painful."  The idea being to select against some (special) 
formulation of innovative/crazy/creative/lucky behavior for which we have an 
accounting and that accounting shows "bad" (leads to costs we don't want in 
spite of the rewards).

And what if there are regions of the landscape that can only be reached by such 
bad behavior.  Ideally, rather than eliminate the people who engage in the bad 
behavior, we'd *corral* them and deploy them intentionally.  These useful 
idiots, one of which will become the Great Man, could help us make the whole 
system better, merely at the risk of a delusional belief in "merit", mostly 
believed only by the other (corralled) idiots.

On 12/27/18 2:25 PM, Marcus Daniels wrote:
> Let's say there is a great woman, and through my heavy-handed intervention I 
> prevent her from becoming great.   If you buy the idea that she was worthy of 
> that title, and you buy the idea that she came to greatness through Personal 
> Responsibility, then the perturbation I impose on her will not stop her, will 
> it?   I've simply given her another opportunity to prove herself worthy of 
> forcing others to serve as her scaffolding.
>
> Anyway, this is all assuming there is even a game worth playing and that 
> concepts of merit or greatness even mean anything at all.

--
☣ uǝlƃ

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