> So I wouldn't worry about performance of subtractIfCan$Vector, people
> should always use subtractIfCan$DirectProduct if they care about speed.

Correction: there's no subtractIfCan for Vector.  I though Ralf was talking
about Vector.

Ralf's idea is generally good, except that "allocatedVectors: List %"
is too complex, "tmp : %" is enough.

Function 'recip' can also use this trick.

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