On 12/04/2024 09:23, Ralf Hemmecke wrote:
I do not understand why you think that not both graphics systems can live besides each other (as they do now)?
Well, I think that the interactive graphics should work seamlessly with the things that scene.spad can do such as outputting to various file formats and having much more control over the output. For all this to work together without duplication it all needs to be written in SPAD. The problem is interactive graphics require multi-threading and I can't see anyone agreeing to a limitation that SPAD can only work on top of some specialised lisp with multi-threading. I suspect that is the reason for the C code to allow multi-threading. People usually suggest using their favorite 3rd party graphical front end but I can't see Waldek making FriCAS totally reliant on some 3rd party software. Another problem is that graphic interfaces, hardware, file formats change rapidly and these interfaces need more maintainable code. For example will FriCAS support X11 to wayland transition? Martin -- You received this message because you are subscribed to the Google Groups "FriCAS - computer algebra system" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/fricas-devel/9d8ebbb8-c155-4c0f-87f6-ca0bf5158106%40martinb.com.
