About Cogl
==========
Cogl is a small open source software library for using 3D graphics
hardware to draw pretty pictures. The API departs from the flat state
machine style of OpenGL and is designed to make it easy to write
orthogonal components that can render without stepping on each others
toes. Cogl currently supports OpenGL ES 1.1/2.0 and OpenGL > 1.3 (or
1.2 if you have the GL_ARB_multitexture extension), and having Gallium
or D3D backends are options for the future.
News
====
• List of changes since Cogl 1.8.0
» Fix a crash while generating ARBfp code with layers containing a
NULL texture.
» Improvements to the mingw-fetch-dependencies script to work
without first needing to find a copy of config.guess.
» Translation updates.
• List of bugs fixed since Cogl 1.8.0
https://bugzilla.gnome.org:
#660184 - Running an X client causes a segfault when using software
rendering
#660387 - test-color-mask fails due to uninitialized texture data
#660986 - memory leak in CoglPipeline::layers_cache
Many thanks to:
Robert Bragg
Ivaylo Valkov
Gabor Kelemen
Luca Bruno
Seong-ho, Cho
Download
========
http://download.gnome.org/sources/cogl/1.8/cogl-1.8.2.tar.xz (1005K)
sha256sum: ec26fd90c4ba5643875b5f3a04b4ab14b24f0d618ba3d239d61e773c3e3ca8c7
http://download.gnome.org/sources/cogl/1.8/cogl-1.8.2.tar.bz2 (1.27M)
sha256sum: 8b647b51a4fa93034fcd74ffe86b3d4c919b0e54789108f6d065414e6162ab73
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