> Oooooo thats good to know! I've probably come mighty close to
> bumping that
> 64k limit at times without knowing it...
Yeah. Wish they'd mentioned it somewhere... it's easier than you might
think to hit that limit, especially if you're sticking strucutures into
client variable storage. I'd personally not do that - if I were starting
from scratch, I'd take the "roll your own" approach Paul Smith suggested in
this thread.
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