The FLiP Prototype / Front-End is the actual airplane
that you can walk through and punch all of the buttons
in the cockpit - they just don't functionally do
anything yet.

The airplane is a somewhat difficult example to mate
though.   Basically, when the prototype is complete,
all you should have to write is CF/FuseBox code.  All
of the HTML code should be complete.  Links should
point to the "right" place in the prototype, forms
should submit to the right place - they will just not
post any actual data.  In all likelihood, the forms
will have dummy data as default values that when
"submitted" will appear as dummy data in the post.  No
data is actually moving, but the client gets the idea.

All of that said, again, once the prototype is
finished - all that should be done is CF coding.  No
more HTML as the prototype has been frozen.

-- Jeff


-----Original Message-----
From: Jeff Peters [mailto:[EMAIL PROTECTED]]
Sent: Monday, June 03, 2002 2:28 PM
To: [EMAIL PROTECTED]
Subject: Re: Prototype or what?


The FLiP concept of a prototype is somewhere between
the two concepts
you mention.  Though it's not the full application (so
we don't say it can 'fly',
as with the aircraft prototype), it does perform the
front-end operations that
will be in place in the final application (so we can't
say it's quite as far off the
finished product as a mock-up).  If you're working in
the terminology of
engineering, our prototype concept could be accurately
described as the
prototype front-end.

- Jeff

On 9 Jun 2002 at 17:54, Richard Tugwell wrote:

> This topic spins out of the Flip/protoyping thread
which has been
> running for a bit now.
>
> I'm interested in what people consider a prototype.
>
> To take an analogy from other industries, there was a
prototype of the
> Comet airliner of the 1950/60's and there was also a
"mock-up". The
> difference was that the prototype could fly, and the
mockup was made of
> balsa wood and plasticene. (could be wrong on the
details) Does anyone
> see any similarities between this, and the model(s)
of software
> development that we are talking about?
>
> Cheers
>
> Richard
>
>

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