What is the trick to rotating frames counterclockwise past 0 degrees? The
user guides says put in a positive number to go clockwise and a negative
number to go counterclockwise. I am running 5.1 (but I had this same
problem in 4.2). I can input positive numbers from 0 to 360 into the input
box to turn the frame clockwise, but not any negative numbers to turn a
frame counterclockwise.

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