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From: NALOGAN <[EMAIL PROTECTED]>
Subject: 'Technorealists' Hope to Enrich Debate Over Policy Issues in
Cyberspace
Date: Fri, 27 Mar 1998 18:35:55 EST
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http://chronicle.com/data/internet.dir/itdata/1998/03/t98032301.htm

INFORMATION TECHNOLOGY
------------------------------------------------------------------------
Monday, March 23, 1998

'Technorealists' Hope to Enrich Debate Over Policy Issues in Cyberspace

By JEFFREY R. YOUNG

CAMBRIDGE, MASS.

 When some people debate the role of technology in society, they can
become
downright unreasonable.

Too often, observers say, the discussions become a war between the two
most
vocal camps: On one side are techno-utopians who see cyberspace as  a
new,
idyllic frontier where government is unnecessary and prejudices  can be
overcome. On the other side are the neo-Luddites, who fear that
technology
threatens to break apart communities and unravel the fabric  of our
values.

Now a group of 12 technology-savvy writers and commentators wants to end
the
war -- or at least negotiate a truce -- by recasting the public  debate
about
technology policy. They call themselves "technorealists,"  and they've
released a set of principles that describe technology as  bringing both
novel
benefits and unexpected hazards. Technology should  be embraced, they
say, but
with care and skepticism. Their principles  are so simple that some have
called them common sense and others have  dismissed them as naïve.

On Thursday, the technorealists presented and defended their ideas at
Harvard
Law School here. Three law professors probed and prodded the  founders of
the
new movement in front of an audience of students,  researchers, and
others.

The stakes are high for making better decisions about technology, said
David
S. Bennahum, who is editor of an on-line newsletter called MEME  and a
contributor to a number of technology magazines. He said  technorealists
hope
to help society maintain control of technology by  fostering careful
policy
decisions.

"Believe me," he said, "there are a lot of people out there who believe
that
we should get the hell out of the way, and that there are forces  out
there --
nature or the market or whatever -- that are a damn lot  better than
human
beings as far as making these choices."

"We're just trying to inject a more-critical perspective into the debate
about how new technologies are affecting our lives," said Andrew
Shapiro, a
technorealist who is a fellow at the law school's Berkman  Center for
Internet
and Society. "If there is one word that summarizes  all of this, it's
'balance.'"

The technorealist statement of principles

http://www.technorealism.org/

covers a range of issues,  including copyright ("Information wants to be
protected"), education  ("Wiring the schools will not save them"), and
control
of the airwaves  ("We should demand more for private use of public
property").

Perhaps the technorealists' most controversial point is that the
government
has a legitimate interest in setting rules for computer  networks. That
idea
angers some activists -- including a number of  influential and veteran
users
of the Internet -- who have argued that  cyberspace should be used as an
experiment in laissez-faire social  policy. "Cyberspace is not formally a
place or jurisdiction separate  from earth," say the technorealists. "It
is
foolish to say that the  public has no sovereignty over what an errant
citizen
or fraudulent  corporation does on line."

But most of the manifesto seeks to enrich the debate, rather than to
take
sides on specific policies. Because the Internet and other  computerized
innovations are so new and complex, the technorealists say,  it is easy
for
discussion about them to become clouded by fear and  misinformation.

For instance, widespread characterizations of cyberspace as an
electronic
red-light district led to the passage of the Communications  Decency Act,
a
1996 law that sponsors said was meant to protect children  from stumbling
onto
porn
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ography in cyberspace. The law made it a crime  to post "indecent"
material on line where minors might see it. The  Supreme Court struck
down the
measure last year as an unconstitutional  restriction of speech, ruling
that
its provisions covered too broad a  range of materials, including
literature
and art dealing with sexual  topics.

At the other extreme, the technorealists say, the Clinton Administration
has
touted wiring the nation's public schools as a panacea for problems  in
education. But spending money on computers without making other  reforms
is
misguided, the technorealists argue.

Larry Lessig, a visiting law professor at Harvard who served as one of
the
moderators at the event, said that some of technorealism's goals
recalled
legal realism, an American political movement in the early  1900s that
encouraged more critical thinking about regulating economic  markets. But
he
said that other points in the technorealists' manifesto  sounded more
like
"hype." Mr. Lessig has become an Internet celebrity  for having been
appointed
and then dismissed as a "special master" to  review material for the
federal
judge who is hearing the Justice  Department's antitrust case against
Microsoft.

The idea of technorealism grew informally during the last few months --
over
lunchtime conversations and e-mail messages -- among a group of  friends
who
decided that they needed to coin a new term to describe  their beliefs.

"Language matters," said David Shenk, a technology writer who is a
commentator for National Public Radio. "There isn't a word for someone
who is
very enthusiastic about technology but is also very concerned  about
aspects
of technology." Mr. Shenk's latest book, Data Smog:  Surviving the
Information
Glut, talks about both the wonders of the  information highway and the
dangers
of information overload.

The technorealists represent a "silent majority" of people whose beliefs
align them with neither the techno-utopians nor the neo-Luddites, said
Brooke
Shelby Biggs, a technology columnist based in San Francisco.  "We're
saying,
'You're not alone out there if you don't belong in either  camp.'"

But John Perry Barlow, a well-known proponent of technology who was in
the
audience, took issue with how the technorealists "cartooned" his  beliefs
as
techno-utopian -- in order, he said, to make their point.

Discussion of technorealism continues on an on-line forum

http://www.feedmag.com/html/dialog/98.03dialog/98.03dialog_master.html

sponsored by  Feed magazine, and the manifesto's creators invite anyone
on the
Internet to sign their statement of principles.

==============================
http://www.technorealism.org/
Technorealism
AN OVERVIEW





------------------------------------------------------------------------




In this heady age of rapid technological change, we all struggle to
maintain our bearings. The developments that unfold each day in
communications and computing can be thrilling and disorienting. One
understandable reaction is to wonder: Are these changes good or bad?
Should we welcome or fear them?

The answer is both. Technology is making life more convenient and
enjoyable,
and many of us healthier, wealthier, and wiser. But it is also affecting
work,
family, and the economy in unpredictable ways, introducing new forms of
tension and distraction, and posing new threats to the cohesion of our
physical communities.

Despite the complicated and often contradictory implications of
technology,
the conventional wisdom is woefully simplistic. Pundits, politicians, and
self-appointed visionaries do us a disservice when they try to reduce
these
complexities to breathless tales of either high-tech doom or
cyber-elation.
Such polarized thinking leads to dashed hopes and unnecessary anxiety,
and
prevents us from understanding our own culture.


Over the past few years, even as the debate over technology has been
dominated
by the louder voices at the extremes, a new, more balanced consensus has
quietly taken shape. This document seeks to articulate some of the shared
beliefs behind t
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hat consensus, which we have come to call technorealism.

Technorealism demands that we think critically about the role that tools
and
interfaces play in human evolution and everyday life. Integral to this
perspective is our understanding that the current tide of technological
transformation, while important and powerful, is actually a continuation
of
waves of change that have taken place throughout history. Looking, for
example, at the history of the automobile, television, or the telephone
-- not
just the devices but the institutions they became -- we see profound
benefits
as well as substantial costs. Similarly, we anticipate mixed blessings
from
today's emerging technologies, and expect to forever be on guard for
unexpected consequences -- which must be addressed by thoughtful design
and
appropriate use.

As technorealists, we seek to expand the fertile middle ground between
techno-
utopianism and neo-Luddism. We are technology "critics" in the same way,
and
for the same reasons, that others are food critics, art critics, or
literary
critics. We can be passionately optimistic about some technologies,
skeptical
and disdainful of others. Still, our goal is neither to champion nor
dismiss
technology, but rather to understand it and apply it in a manner more
consistent with basic human values.

Below are some evolving basic principles that help explain technorealism.


***
PRINCIPLES OF TECHNOREALISM

1. Technologies are not neutral.
A great misconception of our time is the idea that technologies are
completely
free of bias -- that because they are inanimate artifacts, they don't
promote
certain kinds of behaviors over others. In truth, technologies come
loaded
with both intended and unintended social, political, and economic
leanings.
Every tool provides its users with a particular manner of seeing the
world and
specific ways of interacting with others. It is important for each of us
to
consider the biases of various technologies and to seek out those that
reflect
our values and aspirations.

2. The Internet is revolutionary, but not Utopian.
The Net is an extraordinary communications tool that provides a range of
new
opportunities for people, communities, businesses, and government. Yet as
cyberspace becomes more populated, it increasingly resembles society at
large,
in all its complexity. For every empowering or enlightening aspect of the
wired life, there will also be dimensions that are malicious, perverse,
or
rather ordinary.

3. Government has an important role to play on the electronic frontier.
Contrary to some claims, cyberspace is not formally a place or
jurisdiction
separate from Earth. While governments should respect the rules and
customs
that have arisen in cyberspace, and should not stifle this new world with
inefficient regulation or censorship, it is foolish to say that the
public has
no sovereignty over what an errant citizen or fraudulent corporation does
online. As the representative of the people and the guardian of
democratic
values, the state has the right and responsibility to help integrate
cyberspace and conventional society.

Technology standards and privacy issues, for example, are too important
to be
entrusted to the marketplace alone. Competing software firms have little
interest in preserving the open standards that are essential to a fully
functioning interactive network. Markets encourage innovation, but they
do not
necessarily insure the public interest.

4. Information is not knowledge.
All around us, information is moving faster and becoming cheaper to
acquire,
and the benefits are manifest. That said, the proliferation of data is
also a
serious challenge, requiring new measures of human discipline and
skepticism.
We must not confuse the thrill of acquiring or distributing information
quickly with the more daunting task of converting it into knowledge and
wisdom. Regardless of how advanced our computers become, we should never
use
them as a substitute for our own basic cognitive skills of awareness,
perception, reasoning, and judgment.

5. Wiring the schools will not save th
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em.
The problems with America's public schools -- disparate funding, social
promotion, bloated class size, crumbling infrastructure, lack of
standards --
have almost nothing to do with technology. Consequently, no amount of
technology will lead to the educational revolution prophesied by
President
Clinton and others. The art of teaching cannot be replicated by
computers, the
Net, or by "distance learning." These tools can, of course, augment an
already
high-quality educational experience. But to rely on them as any sort of
panacea would be a costly mistake.

6. Information wants to be protected.
It's true that cyberspace and other recent developments are challenging
our
copyright laws and frameworks for protecting intellectual property. The
answer, though, is not to scrap existing statutes and principles.
Instead, we
must update old laws and interpretations so that information receives
roughly
the same protection it did in the context of old media. The goal is the
same:
to give authors sufficient control over their work so that they have an
incentive to create, while maintaining the right of the public to make
fair
use of that information. In neither context does information want "to be
free." Rather, it needs to be protected.

7. The public owns the airwaves; the public should benefit from their
use.
The recent digital spectrum giveaway to broadcasters underscores the
corrupt
and inefficient misuse of public resources in the arena of technology.
The
citizenry should benefit and profit from the use of public frequencies,
and
should retain a portion of the spectrum for educational, cultural, and
public
access uses. We should demand more for private use of public property.

8. Understanding technology should be an essential component of global
citizenship.
In a world driven by the flow of information, the interfaces -- and the
underlying code -- that make information visible are becoming enormously
powerful social forces. Understanding their strengths and limitations,
and
even participating in the creation of better tools, should be an
important
part of being an involved citizen. These tools affect our lives as much
as
laws do, and we should subject them to a similar democratic scrutiny.

SIGN YOUR NAME
If most or all of the ideas in this document resonate with you and you'd
like
to attach your name to it, you can by filling out this simple form.

VISIT the list of people

http://technorealism.org/list.html

who have already accepted this invitation.
------------------------------------------------------------------------
BROWSE an index of like-minded books, articles and essays.
http://technorealism.org/Readings.html

PARTICIPATE in the FEED discussion of technorealism.

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