If Holonic Manufacturing then perhaps a Holonic Economy or Holonic
Politics? Might this be a useful metaphor to explore?

Consider this example which is taken, with liberal modifications, from
the Holonic Manufacturing source given below: 

Practical requirements for holonic political organization: 

(First, a definition: Arthur Koestler defines a holarchy as a hierarchy
of self-regulating holons which function (a) as autonomous wholes in
supraordination to their parts, (b) as dependent parts in sub-ordination
to controls on higher levels, (c) in co-ordination with their local
environment. In the political context holons might be communities
(contiguous or non-contiguous).) 

As reasoning on autonomy, co-operation and complex adaptive systems may
seem quite abstract, work on holonic politics has considered from the
beginning how these concepts lead to specific requirements for political
systems. 

>From the outset, the prevalent software technology to implement the
concepts of holonic politics appears to be intelligent co-operating
agents, also called multi-agent systems. Multi-agent systems are also
used in heterarchical control, and provide the software with
opportunities for taking the initiative to take autonomous decisions.
(Aside: Each human voter will have his/her own agent - perhaps several?)

Secondly, the hope to combine the best of hierarchical and heterarchical
control forms a practical inspiration source for the research on holonic
politics. Holonic political systems shall combine the high and
predictable performance promised by hierarchical systems with the
robustness against disturbances and the agility of heterarchical
systems. 

Thirdly, holonic politics shall address the problem of rising costs for
the development and maintenance of complex software. It shall avoid the
rigidity of hierarchical systems and shall fully support the system
evolution to comply with changing requirements (e.g. new legislation,
new or evolving technologies, unpredictable demands). Reuse of
legislative modules shall reduce development costs, improve software
quality and ease the migration towards a new paradigm like holonic
politics. Consequently, reconfigurability of the HPS is an important
aspect. 

Fourthly, to ease the operation of a holonic political system, this
latter needs to be self-configuring, learning and self-organising. The
increased flexibility resulting from an agile and reconfigurable
political system may put a high load on the voters, such that the holons
in a HPS shall assist the operator to control the system: holons shall
autonomously select appropriate parameters settings, find their own
strategies and build their own structure. 

Fifthly, holonic politics shall preserve a place for the human in the
system, since he/she is the most flexible, and intelligent component in
the system. 

Sixthly, holonic politics shall consider an evolutionary approach to
implement all the above requirements. Since the requirements are quite
ambitious, it is more pragmatic to plan intermediate steps towards the
fully intelligent political system. This provides a smoother migration
path towards holonic politics and ensures the ability of the system to
support continuous adaptation, migration and evolution. 

(Aside: One might imagine a continuous self-reflective simulation,
perhaps based on David Gelernter's, "Mirror Worlds". Such might be
analogous to quality control technology in manufacturing systems.)

Source: <http://www.mech.kuleuven.ac.be/pma/project/goa/concepts.htm>

There may also emerge a "new geopolitics" wherein citizens in one
jurisdiction may opt for legislation pertaining to health, business,
education, or whatever, in another jurisdiction which they believe meets
their needs better than that of the particular nation-state (or
subnational entity) in which they reside. Minorities in different
jurisdictions may unite in cyberspace to enjoy the rights difficult to
acquire in terraspace. New taxation formulae would have to be developed
to fund such novel practices.

Source: 
<http://www.business2.com/content/sneakpreview/magazine/2000/09/15/18868?page=3>

One cannot predict the future but, as Dennis Gabor observed, one can
invent it. Or, if invention is out of the question, one may try a
mind-experiment: a scenario. The following link takes you to an animated
gif which illustrates one such scenario (rather Eurocentric, I'm afraid):

<http://publish.uwo.ca/~mcdaniel/futcommap/PolEvoln.gif">

The above is offered in the spirit of the following quotation from
Edmund Carpenter:

"If you address yourself to an audience, you accept at the outset the
basic premlses that unite the audience ... But artists don't address
themselves to audiences; they create audiences. The artist talks to
himself out loud. If what he has to say is significant, others hear and
are affected.

"The trouble with knowing what to say and saying it clearly and fully,
is that clear speaking is generally obsolete thinking. Clear statement
is like an art object: it is the after-life of the process which called
it into being. The process itself is the significant step and,
especially at the beginning, is often incomplete and uncertain.
Columbus' maps were vague and sketchy, but showed the right continent.

"The problem with full statement is that it doesn't involve: it leaves
no room for participation; it's addressed to consumer, not co-producer."

Besides, what do I know?

Bob
--
http://publish.uwo.ca/~mcdaniel/

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