hi List,
i got some warnings about "strict anti-aliasing". It was easy to fix and should 
not
break other things.

re,
 wh


--- Colorset.c~ 2008-02-05 22:04:47.000000000 +0100
+++ Colorset.c  2013-12-22 21:54:48.000000000 +0100
@@ -233,12 +233,13 @@
 {
        Pixmap pixmap = None;
        Pixmap mask = None;
-       XID junk;
+       int junk;
+       XID root;

        if (0 == width || 0 == height)
        {
                if (!XGetGeometry(
-                           dpy, win, &junk, (int *)&junk, (int *)&junk,
+                           dpy, win, &root, (int *)&junk, (int *)&junk,
                            (unsigned int *)&width, (unsigned int *)&height,
                            (unsigned int *)&junk, (unsigned int *)&junk))
                {
@@ -423,12 +424,13 @@
                if (CSETS_IS_TRANSPARENT_ROOT_PURE(colorset))
                {
                        /* check if it is still here */
-                       XID dummy;
+                       int dummy;
+                       XID root;
                        /* a priori we should grab the server, but this
                         * cause PositiveWrite error when you move a
                         * window with a transparent title bar */
                        if (!XGetGeometry(
-                                   dpy, colorset->pixmap, &dummy,
+                                         dpy, colorset->pixmap, &root,
                                    (int *)&dummy, (int *)&dummy,
                                    (unsigned int *)&w, (unsigned int *)&h,
                                    (unsigned int *)&dummy,


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