Hi Dominik, :) Thanks for testing out FvwmButtons.
> There was a crash when the pointer enters unused button space, > i.e. slots that are not allocated to any button. I have fixed > this, but there may be similar bugs in other parts of > FvwmButtons. I've got quite a few minor fixes in my own tree, & I've rearranged the code a bit to make it a bit neater - I'll need to merge & checkin soon. > 4 When the pointer is on a container or a swallowed application, > the border of that container is hilighted. I think only > buttons that actually have an action bound to them should be > hilighted (maybe this should be configurable). I think an option is best. Any suggestions for a name? > 5 I'm not sure "Hover" is a good name. I associate all kinds of > things with "hovering", but definitely not the current > behaviour. In the menu code we use "Active" for that purpose. Good idea. One noticable difference I've made is to draw the button using Press{Colorset,Icon,Title} when a button has been clicked & instructed to wait for a window to popup. (the former behaviour was just to make the button relief sunken.) I think this is intuitive, but would appreciate other opinions. SCoTT. :) -- Visit the official FVWM web page at <URL: http://www.fvwm.org/>. To unsubscribe from the list, send "unsubscribe fvwm" in the body of a message to [EMAIL PROTECTED] To report problems, send mail to [EMAIL PROTECTED]