On Tue, Oct 15, 2002 at 12:41:46AM +0100, Andy Arbon wrote: > Dominik Vogt wrote: > > > > Please always tell us which fvwm version you have. > > > Hello, > > I'm using 2.5.2 . My config (the bits I think are relevant) is: > > Style BarButtons NoTitle, NoHandles, Sticky, WindowListSkip,\ > BorderWidth 4, CirculateSkip, StaysOnTop > Style SubPanel NoTitle, NoHandles, Sticky, WindowListSkip,\ > BorderWidth 4, CirculateSkip, StaysOnTop > > DestroyModuleConfig BarButtons: * > *BarButtons: Fore Black > *BarButtons: BoxSize smart > *BarButtons: Back #c3c3c3 > *BarButtons: Frame 1 > *BarButtons: Pixmap none > > > *BarButtons: Font -adobe-helvetica-bold-r-*-*-10-*-*-*-*-*-*-* > *BarButtons: Geometry [EMAIL PROTECTED] > *SubPanel: Columns 1 > > *BarButtons: (Panel(left, delay 0, steps 4, position 100 270p) SubPanel > "Module FvwmButtons SubPanel") Icon mini.penguin.xpm > > *SubPanel: (1x10 Swallow (NoClose, UseOld) licq 'Exec licq -p qt-gui&') > *SubPanel: Geometry 150x500-100+100 > *SubPanel: (Swallow XClock 'Exec xclock -bg navy -fg white -digital > -update 1 -geometry 100x20&') > *SubPanel: (1x2 Swallow XLoad 'Exec xload -hl red -bg navy -fg white > -update 1 -jumpscroll 1 -label "CPU Load" &') > *SubPanel: (1x4 Swallow FvwmPager "FvwmPager 0 3") > > > I want the icon to appear in the top right of my second monitor (which I > believe should be referred to as 1), but for some reason I can only get > it to work if I put 0 in the geometry spec and make sure the pointer is > in screen 0 when FVWM (re)starts.
This works all fine for me. Please post your whole configuration file as well as your exact Xinerama configuration (exact screen geometries). Also, apply the attached patch: $ cd fvwm/modules/FvwmButtons $ patch < path_to_patch_file/fb.patch and post the output you get when the problem occurs. > >>I use 2 Xinerama screens (with NVidia's Twinview option). I have a > >>FvwmButtons panel that slides on to one screen if I click on an icon. > >>The icon is supposed to be positioned in the top right of my second > >>monitor, using the line: '*BarButtons: Geometry [EMAIL PROTECTED]' > >> > >>This works provided the mouse pointer is in the first screen when FVWM > >>(re)starts, but if the pointer is in the second screen then the icon > >>disappears off somewhere else never to be seen again. > >> > >>As far as I can understand the '@0' in the geometry should put the icon > >>in the first screen, and I can't see how that has anything to do with > >>the position of the pointer. Can someone explain what is happening? > > > > > > Yes, that should work and it does for me. I can't say much more > > before I know the precise fvwm release number. Posting your > > complete FvwmButtons config won't hurt either. Bye Dominik ^_^ ^_^ -- Dominik Vogt, mail: [EMAIL PROTECTED], phone: 0721/91374-382 Schlund + Partner AG, Erbprinzenstr. 4-12, D-76133 Karlsruhe -- Visit the official FVWM web page at <URL: http://www.fvwm.org/>. To unsubscribe from the list, send "unsubscribe fvwm" in the body of a message to [EMAIL PROTECTED] To report problems, send mail to [EMAIL PROTECTED]
