I'm trying to make a function to warp the pointer to the middle of a
window and then move it, so I can do moves with the keyboard. The
reason I want to warp is because if the pointer is outside of the
window, it eventually gets to the edge sometimes and causes a page
flip. With the obvious solution
DestroyFunc WarpAndMove
AddToFunc WarpAndMove
+ I WarpToWindow 50 50
+ I Move
the pointer warps to the middle of the window, and then the window
moves as if the move had started before the warp. This doesn't seem
very intuitive to me. Am I missing something? Is there a work
around?
--
Thanks,
Jonathan Kotta
Hofstadter's Law:
It always takes longer than you expect, even
when you take into account Hofstadter's Law.