I have also added soft includes, which indicate a window that is
moved by a regular included window, but not the reverse.  There
is also no edge gluing on soft includes.  This was useful for
little tool and inspector windows.

After I add an AutoSoft option, I'll post the new version.
I think that's all I'll do for new features, so I'll just have
to clean it up a bit before sending it to cvs.

-- 
  _
 ( \      _  \    /_ /  _ _  Jason Weber                  Glendale, CA
  \|(\/)()))  \/\/(-/_)(-/(  http://www.imonk.com/baboon  [EMAIL PROTECTED]
  //                                                      [EMAIL PROTECTED]
 (/


On Fri, May 26, 2006 at 12:44:00PM +0200, Matthias Schroeder wrote:
> On Fri, 26 May 2006 20:00:45 +1000 Metrics <[EMAIL PROTECTED]> wrote:
> 
> > Hi all,
> > 
> > FVWM is pretty awesome, but one feature I would like is the ability to
> > group windows. Like select a few windows and then if I move them, they
> > all move together. I know about FVWMTabs, but it's more for a bunch of
> > windows that I want all to be visible but moveable.
> > 
> > Any hints?
> > 
> 
> have a look at Jason Weber's new version of 
> 
> http://www.imonk.com/baboon/FvwmProxy/download/FvwmProxy.20060520.tar.bz2
> 
> On Sun, 23 Apr 2006 02:22:10 -0700 Jason Weber <[EMAIL PROTECTED]> wrote:
> 
> >  Proxy boxes now contain seven colored boxes.  Click a box to join
> >  that group.  Moving, raising, lowering, iconifying, or deiconifying
> >  a window in a group likewise affects the whole group.
> >  Resizing a window in the group adjusts the matching edges
> >  of the other windows in the group, primarily adjacent neighbors,
> >  but across corners and even parallel disconnected edges as well.
> >  Group behavior on moves and resizes does not occur when the proxies
> >  are shown, so you can still make arbitrary adjustments.  Coarse size
> >  increments (mostly consoles) are handled by internally retaining a
> >  goal size.
> 
> 
> for a more complete description search for Proxy Groups in this list.
> 
> hope it helps...
> 
> > Thanks,
> > 
> > Byron
> > 
> > 
> 

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