Hi, how can I conditionally add menu entries? For example:
[...] Read fvwm-functions-starters-common.fvwm Read fvwm-functions-starters-games.fvwm quiet Read fvwm-functions-starters-local.fvwm quiet [...] DestroyMenu Main AddToMenu Main + "Main" Title + "Common" PopUp Common + "Games" PopUp Games + "Local" PopUp Local I want the "Common" and "Games" entries in the menu only when the files defining them (like fvwm-functions-starters-games.fvwm) can be read. I thought I could use something like DestroyMenu Main AddToMenu Main + Test (f fvwm-functions-starters-games.fvwm) AddToMenu Main "Games" PopUp Games and that doesn't work in that the menu entry doesn't show up regardless of the existance of the file. There doesn't seem to be a way to test whether something is defined or not; if there was, I could test if a menu has been defined and only then add it to another menu.