Bugs item #1091192, was opened at 2004-12-25 15:43 Message generated for change (Settings changed) made by ciran You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1091192&group_id=235
Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None >Status: Closed Resolution: None Priority: 7 Private: No Submitted By: esalazar (esalazar) Assigned to: Sean Egan (seanegan) Summary: gtk themes with dark backgrounds have invisible fonts Initial Comment: Either: gaim needs to use only colors that roughly respect the selected gtk theme (all fonts need to be light if defaut is light, etc) or gaim needs to ignore the background color for the message area selected by the theme and just force that background to be standard white. I use the gnome accessability theme "HighContrastInverse" and the fonts in the gaim message window come out black on dark blue (basically invisible). So, I understand that gaim is using multiple colors so it cannot just blindly use the theme font colors. Maybe gaim could just force the background to be white even if the theme says the background should be dark. That is less than ideal, especially for those needing a theme like HighContrastInverse but at least it works. The other option is maybe gaim could have two or more font color "themes" that are internally selected by gaim depending on how dark the background is. for themes with dark backgrounds, one set of font colors can be used. For themes with light backgrounds, the default can be used. Or just add a font configuration option to the preferences. Anyway, right now it doesn't work. To reproduce, just change your theme to HighContrastInverse and then try to IM anybody and when they reply you will see what I mean. ---------------------------------------------------------------------- >Comment By: Megan Schneider (ciran) Date: 2007-02-16 13:56 Message: Logged In: YES user_id=801517 Originator: NO This seems to be fixed now. If it's not, please let us know. ---------------------------------------------------------------------- Comment By: Luke Schierer (lschiere) Date: 2004-12-27 07:50 Message: Logged In: YES user_id=28833 I know this is improved for the 2.0.0 release, i'm not sure exactly how much though. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1091192&group_id=235 ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Gaim-bugs mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gaim-bugs
