Feature Requests item #1114095, was opened at 2005-02-01 11:17
Message generated for change (Comment added) made by lschiere
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Category: None
Group: None
>Status: Closed
Resolution: None
Priority: 5
Private: No
Submitted By: nanotube (nanotube)
Assigned to: Mark Doliner (thekingant)
Summary: OSCAR: Disable the Send button if we are over the rate limit

Initial Comment:
I am not sure whether this is just the implementation
of the protocol, or something gaim does by itself (and
not sure whether to post in bugs or feature requests).
When i try to send two messages pretty close together
in time (like, within half a second, maybe?) the second
message does not get sent and i get this error:
Unable to send message: Rate to client
and i have to resend.

if this is just something gaim does independent of the
protocol, then - why is it there and can we please
remove or have option to disable?

if it is the protocol, then can gaim just delay the
sending of the second (and possibly subsequent)
messages by however many milliseconds required for the
second message to come through?

it is quite annoying when i have a fast-paced
short-phrased conversation with someone.

using gaim 1.1.2 on win xp sp2.


Comment By: Luke Schierer (lschiere)
Date: 2007-04-20 11:00

Logged In: YES 
Originator: NO

As we are closing this tracker, please submit any feature request that is
still valid to http://developer.pidgin.im.  Thanks. 


Comment By: Mark Doliner (thekingant)
Date: 2005-02-02 00:15

Logged In: YES 

The limitation is imposed by the protocol and can not be

There are 2 things Gaim could do to avoid this problem:
1. Queue messages for a short amount of time and send them
when we're sure they will be sent successfully
2. Not allow the user to click on "send" until we're sure
the message will be sent successfully (I strongly prefer
this one)

However, both of this fixes would require us to know the
formula for the delay.  Figuring it out is probably
possible, but it would take a bit of time.  Then libfaim,
the oscar prpl, and the Gaim core and UI all need to be
modified to support disabling the send button.

So basically it's a lot of work for little gain, and that's
why it hasn't been changed yet.


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