On 02/17/2012 02:23 AM, Randall Morgan wrote: > My Game programming days go back to DOS and WinG and the last thing I > worked on was using DirectX 6 and it was brand new then. Much has changed > since then. Even C and C++ and the coding styles used now are completely > different. So I am glad this old man could help!
I place more faith in the experienced than college-trained greenhorns any day. Libraries and such may change with the ages, but math remains a constant and by extension useful algorithms. I don't care if you're programming Call of Duty 28 or Pong, some things never change. I got my start in a BASIC dialect for GEM on an Amstrad PC-1512 when I was 13 around 1988. I moved on to GW-BASIC, QBasic, QuickBASIC 4.5 (with Fastgraph Light), Visual Basic 6, and finally GAMBAS 2 and 3. What's really exciting to me is having that long perspective alongside more modern tools such as GAMBAS, as that is a huge advantage over the newly initiated. What I lack in mathematical prowess I make up for in creativity and drive (and helpful GAMBAS users!). -- Kevin Fishburne Eight Virtues www: http://sales.eightvirtues.com e-mail: [email protected] phone: (770) 853-6271 ------------------------------------------------------------------------------ Virtualization & Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/ _______________________________________________ Gambas-user mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gambas-user
