Hi Benoit,

the Balloon class allows negative Delay values and when shown, it stays
visible for a very short time (maybe some constant delay that the timer
waits to make one tick - and then it notices that it is already in a
negative delay and raises the Timer event).

Is this an issue or should we just make sure we never give negative Delays
to the Balloon?

Regards,
Tobi

-- 
"There's an old saying: Don't change anything... ever!" -- Mr. Monk

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