On 10/10/2014 02:22 PM, Benoît Minisini wrote: > Le 10/10/2014 20:13, Benoît Minisini a écrit : >> Le 10/10/2014 03:55, Kevin Fishburne a écrit : >>> I have static game data in my project directory so it'll be contained >>> within the compiled .gambas executable. When I use "Search" or "Search & >>> Replace" it goes though Wavefront obj model files, wav files, etc., >>> which is a bit dangerous as well as slow. Perhaps GAMBAS should only >>> perform these operations on files contained within the "Sources" section >>> of the main project tree (the leftmost pane in the IDE), ignoring those >>> in the "Project" and "Data" sections. >>> >> If it searches those files, this is because you explicitely asked to >> browse the entire project. But I agree, at the moment the IDE is stupid, >> as it should ignore non-text files... >> > Fixed in revision #6527. > > Normally only text files are browsed. It is just that the routine > detecting if a file is text or binary cannot be 100% accurate. > > Regards, >
Cool, thanks. Amazingly (or not) I just noticed there is a "Source files" option and I'd been choosing "All files". -- Kevin Fishburne Eight Virtues www: http://sales.eightvirtues.com e-mail: [email protected] phone: (770) 853-6271 ------------------------------------------------------------------------------ Meet PCI DSS 3.0 Compliance Requirements with EventLog Analyzer Achieve PCI DSS 3.0 Compliant Status with Out-of-the-box PCI DSS Reports Are you Audit-Ready for PCI DSS 3.0 Compliance? Download White paper Comply to PCI DSS 3.0 Requirement 10 and 11.5 with EventLog Analyzer http://p.sf.net/sfu/Zoho _______________________________________________ Gambas-user mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gambas-user
