I'm interested in adapting the Editor control to recognize the Markdown language. Since it's a fairly simple language, I think it would be straightforward. I don't think I need to fork the code within my project, and I'd like to inherit the class and simply add Markdown as another language it already supports.
I believe I've already defined the TextEditorMode_MarkDown class, which I've attached to this message, but I can't seem to get the Editor inheritance working correctly. Can anyone offer any advice or pointers on this? Best Regards
TextEditorMode_Markdown
Description: Binary data
_______________________________________________ Gambas-user mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gambas-user
