Hi Chris,
Yeah, well the USA Games version has some additional challenges in it 
which makes the game a bit more apealing. For example, there is a room, 
room 19, with three lava pits in it. Well, in the old release from 
Alchemy that room was easy to get through. I added a twist, and placed a 
monster in there so imagine trying to jump over the pits, do it right, 
with a monster trying to attack. Believe me I have lost my concentration 
more than once and landed in the lava on accident.
I also moved the location of the white key. Before the North version had 
it you could walk in and grab the key. No longer. I have moved it on the 
other side of the pits so you have to actually get through some of the 
dangers to get it.
Cheers.


Chris Frahm wrote:
> Iread your post for the monti updates and it sounds totally awesome.  I have 
> never played it onattari or anything but I can't wait 'til it's a public 
> beta so I can check it out.  The more I learn about it the more I'd like to 
> play.
> Thank you for designing this.
> Chris
>
>
> _______________________________________________
> Gamers mailing list .. [email protected]
> To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
> any subscription changes via the web.
>
>
>   


_______________________________________________
Gamers mailing list .. [email protected]
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.

Reply via email to