Hi, Also some games are easier to adapt to a deaf-blind person like Trek 2000. The sounds are there as additional enjoyment where all the real interaction is just text read with any good screen reader. I've been strongly thinking about adding a textbox to STFC for this very reason so those using braille output could also play using their screen reader.
Phil Vlasak wrote: > Hi Simon, > Several deaf blind people played my DOS Monopoly game which put text on the > screen. > So they need turn based text games or text with sounds games in which the > sounds can not be necessary. > In my DOS Monopoly game, the sounds added to the enjoyment of playing, like > the sounds of the tokens moving and the sound of the property you landed on > but these did not give them a disadvantage when playing against a sighted or > blind person. > They can play any text adventure if they have a refreshable braille output > device. > Sincerely, > Phil > _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
