Hi,
Also some games are easier to adapt  to a deaf-blind person like Trek 
2000. The sounds are there as additional enjoyment where all the real 
interaction is just text read with any good screen reader.
I've been strongly thinking about adding a textbox to STFC for this very 
reason so those using braille output could also play using their screen 
reader.



Phil Vlasak wrote:
> Hi Simon,
> Several deaf blind people played my DOS Monopoly game which put text on the 
> screen.
> So they need turn based text games or text with sounds games in which the 
> sounds can not be necessary.
> In my DOS Monopoly game, the sounds added to the enjoyment of playing, like 
> the sounds of the tokens moving and the sound of the property you landed on 
> but these did not give them a disadvantage when playing against a sighted or 
> blind person.
>  They can play any text adventure if they have a refreshable braille output 
> device.
> Sincerely,
> Phil
>   


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