This will have many great leadway to other game design for adventure games like a on line Doom style game.
Gary ----- Original Message ----- From: "AudioGames.net" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]> Sent: Thursday, May 18, 2006 12:47 AM Subject: Re: [Audyssey] the talk concept in games > Hi, > > Recently a student of mine developed an online dualplayer audio Maze game > , > in which two players have to find each other in a labyrinth. They both > wear > headsets (with a microphone) and shout or talk to/with each other. Their > speech/sound is transmitted live over the internet and heard by the other > player. The closer the players get to each other the more clear/louder the > sound becomes. > Last week a working demo was presented - it is part of a Seminar > Assignment > entitled "Audio-Game-Audio" for game design students. The game does not > use > any visuals and consists of audio only. Hopefully we can put it online > over > at http://www.game-accessibility.com sometime in the next couple of weeks. > > Greets, > > Richard > > http://www.audiogames.net > > > > > ----- Original Message ----- > From: "Nicol Oosthuizen" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Thursday, May 18, 2006 8:29 AM > Subject: [Audyssey] the talk concept in games > > >> >> NB: This email and its contents are subject to our email legal notice >> which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf >> >> ---- >> Another idea I thought about when designing games: have you guys ever >> thought of designing games where you can make your character talk? >> >> Suppose you have this 3d game where you move around and identify >> objects. Say for instance: you hear a person's footsteps. Now you veer >> towards that person in the game until his footsteps are loud enough >> meaning he is very close to you. What if a game have a talk feature >> where you press a key, type what you want your character to say and >> press enter. Then that character talks back to you. It can add some >> more meaning to the game. >> >> When you type something, you would type it as if you talk in real life >> to someone. >> >> _______________________________________________ >> Gamers mailing list .. [email protected] >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
