Hi, Liam.
The closest game I can think of to compare to VI invader games is Demon 
Attack. In that game you would get three or four demons, and as soon as 
you cleared the screen more would come on to the screen and with a cool 
warping sound.
Missile attack you had missiles descending towards you, and you had to 
shoot them down. As you destroyed them the enemy would launch more so VI 
games has kind of copied this style of play for arcadia games. However, 
nothing like the real Space Invader game.
As ken said you had rows and rows of alien invaders in space suits 
descending on the screen. You had to destroy as many as possible, and if 
you were real good blow away the UFO dropping them as it passed over head.
As the invaders got closer and closer to the ground they would get 
faster and faster They also moved left and right as well as down. This 
is what made it fun to play.



Liam Erven wrote:
> wouldn't our games be more like missile command, or what not?
>   


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