Didn't I say that but a lot more compressed? <smile>. Seriously though. To my knowledge if a developer wants to use the GMA game engine he/she needs to get a license from GMA Games (David Greenwood). I do not know the details on cost or for how long it works or if it times out or what kind of programming knowldege you need.
If you don't need much programming skills like those used in C++ , C#, or VB I might give it a crack and make a game of my own. I always wanted to make one of my own games but would not be sure of what the theme would be. Phil Vlasak said the following on Fri, Jun 02, 2006 at 01:53:20PM -0400: > Hi Damien, > The GMA game engine is produced by, can you guess? > GMA games! > http://www.gmagames.com > Most of the games on that site were created with it so they will give you an > idea of what it can do. > The only ones that were not are the Star Trek and Lone Wolf games. > The levels are created by square cells which can be floors or walls and can > be populated with objects and creatures. > Each object or creature has a data base list of things defining it and what > it does plus a trigger that can be set off if certain things happen. > You create a text file that tells the game what the game should do if a > trigger is set off, like playing a sound or changing a variable or shooting > at or moving an object or creature. -- Everyone wants results, but no one is willing to do what it takes to get them. -- Dirty Harry Raul A. Gallegos ... IliwSsmc _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
