Well, Draconis is looking into this for a future release, though 
likely we'd change the names of the balls and the game itself.  It's 
possible, but no promises.

At 09:10 AM 6/17/2006, you wrote:

>Maybe if a few developers worked together, it might be possible.
>----- Original Message -----
>From: "Charles Rivard" <[EMAIL PROTECTED]>
>To: "Gamers Discussion list" <[email protected]>
>Sent: Tuesday, June 13, 2006 11:29 PM
>Subject: Re: [Audyssey] Quiddich game for the blind.
>
>
> > The thought has been passed from chaser to chaser in the past.  Gamers and
> > designers were discussing the feasability and the conclusion was that it
> > would be very difficult to create as well as to play.  Keeping track of
> > the
> > bludgers, quaffle, and snitch, the players for both sides and where the
> > hoops are would be a lot of audible feedback to deal with.
> >
> >
> > ----- Original Message -----
> > From: "Allison Mervis" <[EMAIL PROTECTED]>
> > To: "Gamers Discussion list" <[email protected]>
> > Sent: Tuesday, June 13, 2006 9:15 PM
> > Subject: [Audyssey] Quiddich game for the blind.
> >
> >
> >> Hi all!
> >> Does such a thing as an accessible Quiddich game exist? I would imagine
> >> that
> >> it would be hard to code, but it would also sell like mad.
> >> Allison
> >>
> >>
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>
>
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