I've found this bug as well.
I cannot load a saved game. and if you try using a certain item on something 
more than once, it crashes. Don't wanna spoil the game or anything. Does 
anyone know how to contact the game developers?


----- Original Message ----- 
From: "Sean Mealin" <[EMAIL PROTECTED]>
To: "'Gamers Discussion list'" <[email protected]>
Sent: Thursday, June 22, 2006 12:03 PM
Subject: Re: [Audyssey] Descent into Madness


> Umm..... Has anyone played this yet? I got it before it was released to 
> the
> public, (because I live in NC, and right near them) and, is it any better
> then it was? When I played it, it would not let you save, half the time 
> when
> you started it, it would crash and it would just give an error message and
> exit after a wile.
> Other then that, the game was good. What do people think? Is it better?
> Thanks
>
> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
> Behalf Of shaun everiss
> Sent: Thursday, June 22, 2006 12:10 AM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] Descent into Madness
>
> Oh wow.
> This is an interesting thing Will get it Oh man.
> At 06:50 AM 6/22/2006, you wrote:
>>Some news from AudioGames.net:
>>
>>New game: Descent into Madness
>>
>>Descent into Madness is a horror-themed adventure game from the team
>>of students of the University of North Carolina who name themselves
>>"Sounds Like Fun" and who previously developed Sonic Zoom.
>>
>>The story of the game is that you awaken one day to find that you
>>have been kidnapped! Starting with no idea where you are, you slowly
>>piece together clues that you have been the test subject of a
>>scientist trying to find a cure for his wife's maddening disease.
>>However, the experiments have had the unforunate consequence of
>>driving their subjects mad as well. Now it's up to you to find a
>>cure for yourself and escape before you experience the same fate of
>>the 51 test subjects before you.
>>
>>There are no visuals - the game plays like an elaborate spoken
>>story. The gameplay is similar to old computer adventure games.
>>There are three actions a player can choose: Move, Use Item and
>>Examine. The player solves puzzles and unpieces the story through
>>voice recordings left behind by the scientist. The only controls are
>>the arrow keys, the space bar, and the esc key, which are all
>>relatively easy to find for a blind user. The game contains over 300
>>sound files.
>>
>>The goal of the project is to create a framework that allows other
>>people to program their own stories and puzzles as well. Currently,
>>user-created content still requires a bit of programming experience,
>>but a secondary goal if we have time is to make user-created content
>>easier to create through text-to-speech and scripting tools.
>>
>>Click the link below to find all the links to the game:
>>
>>http://www.audiogames.net/db.php?action=view&id=descentintomadness
>>
>>Greets,
>>
>>Richard
>>
>>http://www.audiogames.net
>>http://www.game-accessibility.com
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>>
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>
>
>
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