I like the game, but I can't turn it off.
----- Original Message ----- 
From: "Sean Mealin" <[EMAIL PROTECTED]>
To: "'Gamers Discussion list'" <[email protected]>
Sent: Thursday, June 22, 2006 12:03 PM
Subject: Re: [Audyssey] Descent into Madness


Umm..... Has anyone played this yet? I got it before it was released to the
public, (because I live in NC, and right near them) and, is it any better
then it was? When I played it, it would not let you save, half the time when
you started it, it would crash and it would just give an error message and
exit after a wile.
Other then that, the game was good. What do people think? Is it better?
Thanks

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of shaun everiss
Sent: Thursday, June 22, 2006 12:10 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Descent into Madness

Oh wow.
This is an interesting thing Will get it Oh man.
At 06:50 AM 6/22/2006, you wrote:
>Some news from AudioGames.net:
>
>New game: Descent into Madness
>
>Descent into Madness is a horror-themed adventure game from the team
>of students of the University of North Carolina who name themselves
>"Sounds Like Fun" and who previously developed Sonic Zoom.
>
>The story of the game is that you awaken one day to find that you
>have been kidnapped! Starting with no idea where you are, you slowly
>piece together clues that you have been the test subject of a
>scientist trying to find a cure for his wife's maddening disease.
>However, the experiments have had the unforunate consequence of
>driving their subjects mad as well. Now it's up to you to find a
>cure for yourself and escape before you experience the same fate of
>the 51 test subjects before you.
>
>There are no visuals - the game plays like an elaborate spoken
>story. The gameplay is similar to old computer adventure games.
>There are three actions a player can choose: Move, Use Item and
>Examine. The player solves puzzles and unpieces the story through
>voice recordings left behind by the scientist. The only controls are
>the arrow keys, the space bar, and the esc key, which are all
>relatively easy to find for a blind user. The game contains over 300
>sound files.
>
>The goal of the project is to create a framework that allows other
>people to program their own stories and puzzles as well. Currently,
>user-created content still requires a bit of programming experience,
>but a secondary goal if we have time is to make user-created content
>easier to create through text-to-speech and scripting tools.
>
>Click the link below to find all the links to the game:
>
>http://www.audiogames.net/db.php?action=view&id=descentintomadness
>
>Greets,
>
>Richard
>
>http://www.audiogames.net
>http://www.game-accessibility.com
>_______________________________________________
>Gamers mailing list .. [email protected]
>To unsubscribe send E-mail to [EMAIL PROTECTED] You can
visit
>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
>any subscription changes via the web.
>
>
>--
>No virus found in this incoming message.
>Checked by AVG Free Edition.
>Version: 7.1.394 / Virus Database: 268.9.2/372 - Release Date: 6/21/2006



_______________________________________________
Gamers mailing list .. [email protected]
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.


_______________________________________________
Gamers mailing list .. [email protected]
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web. 



_______________________________________________
Gamers mailing list .. [email protected]
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.

Reply via email to