How about putting cheat codes in at random.  You get a file with cheat codes 
but the file doesn't say what they do.  When the game starts, it decides 
what cheat code does what.  Have it so that some of the cheat codes produce 
negative results, such as hundreds of monsters coming at you all at once, or 
all your ammo disappearing.  Since the codes are assigned at random, the 
code for unlimited ammo you used last time could be, oh I don't know, a 
slow-acting poison.

----- Original Message ----- 
From: "ari" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Monday, June 26, 2006 6:03 AM
Subject: Re: [Audyssey] some people don't like challenge


> Some cheat codes, instead of giving you greater powers, also do fun 
> things,
> it would be great to have them in Accessible Games. In Cricket 97 their 
> are
> some fun codes, like when you get bowled, the wickets explode, and their's
> one which makes the game go much faster, so a guy runs a run in about a
> second! Their are also some cheats though that are used as power, their's
> one where, when the ball is hit, it hangs in the air till a fielder 
> catches
> it, but what's funny then, their's one where the batsman hits it always 
> for
> six or four. What's interesting is when both cheats are enabled, the 
> batsman
> one works, not the mooncricket one. The scores get so large that the
> commentator can't  even  say the numbers properly anymore,, he says: 'one
> thousand and.....    for 2!'
> Ari
>
>
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