Hi, Lucas. I'm working on a patch that corrects the falling off ladders and jumping bugs you reported. The demo you have on your system was done in four months from scratch. One reason STFC has fallen behind in updates is that time was spent in developing Monty from scratch.
Neo wrote: > HI Tom and all, > I really love the alpha. To tell the truth, I really didn'T expect such a > stable, fast and intense game over the original Alchemy version. The only > little problem I have is the falling off ladders and things I think someone > else has already mentioned before. If I jump on a ladder and then do a single > bad move, Angela just falls off and dies. Did you mean it to happen? If yes, > then it's gonna be pretty hard for a beginner to get used to it. Also, I've > noticed that if I do sort of a combined jump, for example jump up and right > immediately, she falls of an invisible something right after and dies too. :-) > I think one of the hurt sounds is a bit too much, maybe you shall remove it > or play it just rarely, when a really serious wound is caused. I'm sure you > know which one I mean. :-) > But otherwise you'Ve done brilliant job! > Looking forward to the rest of the game. :-) > Thanks, > Lukas > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > > _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
