You took the words right off my fingertips.
----- Original Message ----- From: "Brandon Cole" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]> Sent: Wednesday, August 09, 2006 7:48 AM Subject: Re: [Audyssey] Monty news and updates. >I think I speak for quite a few folks when I say that, although all this > will take some time, your effort is very much appreciated. Keep it up, > brotha! Haha. > ----- Original Message ----- > From: "Thomas Ward" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Wednesday, August 09, 2006 5:52 AM > Subject: [Audyssey] Monty news and updates. > > >> Hello gamers, >> Early this week, Monday, I began the process of updating Montezuma's >> Revenge to the 2.0 .NET Framework. In the process I have decided to also >> make a drastic alteration in the way game audio is handled. >> In Alpha 1 I used a standard stereo pan control, via DirectX, to pan the >> sound effects. While that is generally ok allot of testers felt that the >> handling of sound effects just isn't quite right, and the roll off >> factor for sounds sounds fake and unnatural. I plan to correct this by >> rewriting the audio class for the game and will be using full virtual 3D >> buffers which will correct this issue. It should sound much more natural >> when the job is complete. >> Another major change I have planned is using DirectX DirectInput to >> handle game movement and keyboard control. In Alpha 1 allot of folks >> were discontent with the way keyboard input was handled. True I was just >> using a standard Windows form event to handle input. Again while >> functional the major problem with that was it couldn't support multiple >> keyboard controls such as control+right arrow to speed run or space >> arrow key to jump. As a result this will be changed to be more flexable >> with keyboard commands. >> So what can you expect in the updated release? In the upcoming release I >> plan to really overhall the core engine. This is going to take a quite a >> long time to do. Not sure when Alpha 2 will be out, but it won't be soon >> with this stuff in the works. >> >> >> >> _______________________________________________ >> Gamers mailing list .. [email protected] >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
