Brandon.  I certainly hope you are not tryign to start a flame war as I
don't apreciate such things.  Who am I to talk?  I am a gamer jus tlike
everyone else.  I have gaming likes and dislikes.  I am also an individual
who spends his time writing games.  What people forget to realize is, the
people who write games have lives and more important things to commit to,
like college and other life commitments.  I suggest you sit down and attempt
to write games, you may then apreciate what we go through on a daily basis,
and then you may understand how we feel when you take abuse from people like
you.  I write games because I enjoy to write games.  It is something I do
because I enjoy it.  When I stop enjoying it I will stop writing them.  

Thanks:
Liam

 

-----Original Message-----
From: Brandon armstrong [mailto:[EMAIL PROTECTED] 
Sent: Sunday, August 27, 2006 6:40 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] new computergame - Mississippi

Liam, who the heck are you to talk when you don't even come out with games
on time.
Your just as bad as bavisoft is about that sort of thing.
If you don't want to come out with games, don't advertise them like their
coming out.
----- Original Message -----
From: "Liam Erven" <[EMAIL PROTECTED]>
To: "'Gamers Discussion list'" <[email protected]>
Sent: Sunday, August 27, 2006 4:42 PM
Subject: Re: [Audyssey] new computergame - Mississippi


>I disagree.  I really like the game.  It is a lot of fun, and I've been  
>meaning to purchase the full version of it.
> Just because a game does not have a ton of sounds does not make it fun. 
> The
> game is not supposed to have a lot of sounds.  It is this closed 
>minded  thinking by some list members that is saddly discouraging.  My 
>only  complaint is the poor US historical stuff, but the game was 
>written by  someone who is from another country, so you have to 
>understand that.  It  would be the same result if you wrote a game 
>about a country and it's  history if you weren't familiar with it.  
>Instead of complaining, you  should  be greatful that people like him 
>are taking the time to write new and  interesting games.
>
> -----Original Message-----
> From: Brandon armstrong [mailto:[EMAIL PROTECTED]
> Sent: Sunday, August 27, 2006 3:52 PM
> To: Marco Steinebach - Mardy; Gamers Discussion list
> Subject: Re: [Audyssey] new computergame - Mississippi
>
> Thanks.
> See, now someone else agrees with me on that point.
> It's absolutely uhm shell we say, not fun to play due to the lack of 
> sound efects, and music.
> I like the games with sounds and music much better then this game.
> I give this game a zero for poor design.
> Brandon
> ----- Original Message -----
> From: "Marco Steinebach - Mardy" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Sunday, August 27, 2006 12:18 PM
> Subject: Re: [Audyssey] new computergame - Mississippi
>
>
>> Hi Brandon,
>>> Mississippie is the most borring game that I've ever played.
>> Oh it's a pity that you don't like our game.
>>> It's absolutely borring, and their are no sound effects.
>> do you mean boring? My translator could'nt find the word borring.
>> You thought about backgroundsounds, but we didn't put them into this 
>> version. Okay, it's a different class of games like "troopanum", 
>> Pipe, GTC, or whatever, but it's not a arcade or fighting game, it's 
>> a trading simulation.
>>> Who's idea was it to make a game based upon early america?
>>> They didn't get it right.
>> It was our idea!
>> the first version of this game startet in the late 1989. After 
>> porting it to windows, we decided to translate it to the english 
>> language, because many german people liked it very well. We know, 
>> that there are some mistakes depending on the history in the game. We 
>> will diskus those things with american people and will correct those 
>> mistakes. But we hope they are not as terrible, that you can't play the
game!
>> *smile* And, as Matthew said, because of different players we 
>> published it as a demo!
>>
>> Best regards,
>> Marco
>>
>>
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>
>
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