did you use?
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Monday, August 28, 2006 3:02 PM
Subject: [Audyssey] Miner STFC News.


>
> Hi all,
> Just a quick news report about STFC. As the subject states STFC now has
> dynamic rather than static menus. What does this mean?
> With the new dynamic menu systems in the ships and stations menu,
> formally the vessels menu, destroyed ships will no longer show up in the
> list of options. That way only ships or stations that remain in your
> fleet will be listed.
> Another new change with dynamic menus is your status menus, weapons
> menus, and even your main menu will be customised to that specific ship
> or station.
> For example, if you are currently Deep Space 9 you will have no options
> for impulse drive, autopilot, warp, etc because it is a station not a
> ship. The new menu system is smart enough to realise that and removes
> certain navigational options from stations, but leaves them in for ships.
> Likewise your weapons menu will change to reflect the ship or station
> you are commanding. If you are playing for example, Defiant, you will
> have an option for a cloaking device. If you then switch to Enterprise
> the Ccloaking device option will be removed from your weapons menu.
> The status menu is also similar to the weapons menus. You will not be
> able to check status for something that does not exist for that ship. If
> you are Defiant or Sal Paulo you can check the status of the cloaking
> device. If you are anyone else the cloaking device will not be in the
> status menu. Since stations don't have warp drives that will not be in
> the menu when commanding a station.
> Another nice feature with the dynamic menus is when you end up on the
> main menu it will first announce the ship you are commanding followed by
> the prompt to select and command. This should help players remember
> which ship or station is currently being commanded
> One other new change is the bridge ambience is slightly changed
> depending on the type of starship or station you are commanding. This
> should help identify if you are commanding say a starship or a starbase,
> and also breaks up the constant sound of the same  ambience over and
> over again.
>
> Thomas Ward
> USA Games Entertainment
>
>
>
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