Hi Phil,
Good idea. I could have a three way setting such as below average, 
average, and above average such as:

U.S.S. Enterprise
 Sovereign-Class Battle Cruiser.
Armourment: Above average.
Shields: Above average.
Speed: Average.

U.S.S. Farragut
Excelsior-Class Medium Cruiser.
Armourment average.
Shields: below average.
Speed: below average.

Is this along the lines of what you are looking for? I could even have 
an excelant setting for cases where speed or weapons is the best you can 
get.
This sounds like areally good idea. Thanks for the suggestion.

Phil Vlasak wrote:
> Hi Thomas,
> I like an easy interface so when picking ships I would want to know not the 
> specific numbers but a review of the ship's strengths and weaknesses 
> compared to an average ship.
> If the game said:
> Bellerophon, Intrepid-Class science/explorer ship, has best sensor 
> equipment, poor weapons, average shielding and best speed.
> Enterprise E, Sovereign -Class Battle ship, has  average sensor equipment, 
> best weapons best shielding and average speed.
>
> With the four terms poor, average, better, and best indicating the range of 
> each stat .
> Phil who doesn't like to have to compare lots of numbers.
>   


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