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HI all

Thomas and raul, I beg you; please don't put me on moderated status. I
would like to give upbuilding criticism. I'm not use to offer upbuilding
criticism.  If you think my criticism is not upbuilding, kindly advise
me but please don't put me on moderated status because I really intend
it to be upbuilding criticism.

So far there are 2 accessible games around the theme christmass
produced.  Both of them  are really nice games, but its sad that both of
them features the negative side of santa claus. These 2 games are toy
robbery  from l-works and bobby's revenge from BSC games.  IN the one
game the boy wants to kill  santa claus and in the other game the boy
wants to steal santa claus' presents. Don't you think that children will
learn to be naughty through these games  if they don't deserve presents.
Say for instance a child is naughty and he doesn't deserve presents for
christmass. By playing these games will also teach him to do a   similar
thing  towards the person in his family or friend circuit or parent's
friend circuit who plays the role of santa claus?

I think when developing games around the theme of santa claus, the focus
should be shifted more positively. Like the suggestion I mentioned to
liam about the ape, protecting presents from harm.

Its just upbuilding criticism I would like to share.

A game can be developed for example where santa claus runs around,
giving presents. You must be quick to catch him to get a present. Each
time you catch him you get a present. A game can be developed  where
santa claus is also riding on a sleigh,  each time you catch him on his
sleigh  he gives you a  present. It can also be a game where   the
sleigh goes from left to right and if you miss him, if he gets it right
to get off the screen, then you loose the game. Just like   bobby's
revenge, but the focus is shifted more positively; each time you catch
him on his sleigh you get a present; instead of trying to shoot him
because you were  naughty, not deserving a   present.

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