Hello list,
Today I have been doing some major revising of the Monty game engine,
and I've really had some ideas how I could make the game better, but by
introducing the changes it may completely alter the original intent of
the game. Since these changes are so dramatic in nature I would like a
friendly discussion on the matter and sound out everyones thoughts about
what I am thinking of doing.
First, I have had several emails since I have taken the game over to add
a save and restore feature. Since the game was initially intended as an
arcade game I couldn't do that and keep the game scoring fair. However,
I can do what was done in GMA Tank Commander and have two different
modes. If you play standard game it will allow saving and restoring
games without keeping score. If you selected play arcade mode it would
play the game as an arcade game, keep score, and disable saving and
restoring games. What do you all think?
Second, I've had several requests for a first person style game rather
than a traditional side-scroller. Honestly, I tend to agree a 3D first
person style game would be so much more fun and interesting. You would
have six directions of movement, left, right, forward, back, plus up and
down. It would allow for more complex temples and mazes. However, this
is a major deviation from the original game in the end the game would
probably evolve into something else and not really be Monty any more
unless this was Like Montezuma's Revenge II or something like that. In
other words a sequel rather than a direct one to one version. Any thoughts?
I am aware of people like Michael's opinion that the game should follow
the original as close as possible. I could do that, and even technically
put in the original character if I wanted. Lot's of ideas, and I am
looking to ad some new options.


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