It sounds like Raceway is going to be on blocks for some time yet to comes.

Crash
----- Original Message ----- 
From: "Charles Rivard" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, September 30, 2006 9:28 AM
Subject: Re: [Audyssey] Montezuma's Revenge decisions.


> Thanks for these decisions, Tom.  The fact that you asked our opinions
> before making decisions, and then going with the majority of gamers, shows 
> a
> sense of good customer service.  I'm not saying it because you went with 
> how
> I feel, but how most of the gamers feel.  Now, strictly out of orneriness, 
> I
> sure have been waiting for this game for a long time, so, will I be
> receiving Raceway next week??  Oh, sorry--that's the other game, isn't 
> it??
> (evil grin)
>
>
> ----- Original Message ----- 
> From: "Thomas Ward" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Saturday, September 30, 2006 2:38 AM
> Subject: [Audyssey] Montezuma's Revenge decisions.
>
>
>> Hi all,
>> I'd like to start by   thanking everyone who sent in your opinions both
>> publicly and privately. I appreciate all of your advice, suggestions,
>> and ideas.
>> I've carefully reviewed all the posts on the topic, and by and large the
>> majority of you want a classic side scroller that closely matches the
>> original Atari game. Since I am familiar with the original game I
>> certainly can do that, and I will honor your wishes and release a
>> Montezuma's Revenge which is very similar to the original Atari classic
>> side-scroller.
>> Since I will be attempting to do the classic side-scroller I'll be
>> taking Angela out, and replacing her with the original character from
>> the Atari classic. I intend to follow what James was planning of
>> reproducing Montezuma's Revenge in detail with the classic game in mind.
>> However, for those wanting something more I think once I am done with
>> Montezuma's Revenge I will produce a Tomb Raider game, featuring Angela,
>> that will be in 3D, and I can do whatever I want with the story,
>> characters, story, etc... That way everyone wins here.
>> I noticed some of you mentioned 3D audio. I've been trying to work on
>> that, but am running in to the same issue James was having. Since that
>> is a problem, I am going to restore my original audio system, and
>> proceed with the other levels of the game.
>>
>>
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>>
>
>
>
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