Hi,

Chris wrote:

What changes have been made to Montezuma's Revenge?



Well, most of the changes being worked on at this moment are technical 
changes within the game core itself. I am rewriting the object collision 
detection which was seriously flawed in the previous release, resizing 
the temples to a 50 by 50 grid as was the original Alchemy game, taking 
Angela out and adding in the original character as was popular request, 
updating it to .NET Framework 2, and the latest DirectX.
In addition to all of that, I am trying to track down the strange 
scoring bug which loses track of scores above 100000 points.


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