Go is a board game played on a grid of 19 horizontal and 19 vertical
lines that intersect to form a 19 X 19 array of points. Two players
alternate placing black and white stones at these points. The object
of the game is to claim territory by surrounding it, and secondarily
to capture your opponent's stones by surrounding them. Unlike chess,
stones do not move, though they can be removed by capture. Unlike
Othello/Reversi, stones don't change sides when captured but are
simply removed. At the end of the game, you count the points you
control plus the prisoners you have taken and compare it to your
opponent's score. The higher score wins the round.
There's a little more to it, but really that's the game in a
nutshell. For more information, check out the American Go
Association, which has some excellent introductory texts about the
game. Google it.
Christopher Bartlett
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