hi

i got it to work

http://surrealhorizons.com/2006/11/30/first-torrent-soundbite-released

will

----- Original Message ----- 
From: "Reinhard Stebner" <[EMAIL PROTECTED]>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Friday, December 01, 2006 5:43 PM
Subject: Re: [Audyssey] Announce: Surreal Horizons Releases 
InitialTorrentSoundbite


> Could you please repost the link for the audio demo?  The link got split 
> and
> will not open.  Please resend the link on its one line.
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
> Behalf Of Nolan Darilek
> Sent: Friday, December 01, 2006 10:28 AM
> To: Gamers Discussion list
> Subject: [Audyssey] Announce: Surreal Horizons Releases Initial
> TorrentSoundbite
>
> Hello.
>
> I'm pleased to both announce Surreal Horizons, a new entrant into the
> accessible gaming arena, as well as  the initial soundbite of
> Torrent, Surreal Horizons' first title.
>
> === What is it?
>
> Hop aboard your fighter, warm up your lasers and prepare to
> obliterate wave upon wave of oncoming asteroids and alien ships in
> this exciting, fast-paced audio arcade-style shooter. For how long
> will _you_ survive the torrent?
>
> === Features
>
> This feature list is subject to change and not complete. It does,
> however, represent current plans for the first public release.
>
>  * Gameplay is driven by a real 3-D engine integrating physics and
> positional audio.
>  * Semi-realistic collision physics. Colliding asteroids bounce off
> each other upon contact.
>  * Positional audio for two or more speakers with velocity-based
> sound dopplering.
>  * Unlimited waves of oncoming targets.
>  * Multiple target types. Asteroids bounce on collision and may
> fragment on destruction. Alien ships navigate intelligently and fire
> back. Power-ups provide bonuses when collided with but are otherwise
> fragile and easily destroyed.
>  * Special levels. Blast entire waves of alien fighters, guide light
> freighters through the sector safely for extra power-ups and more.
>  * Compete with others via the online scoreboard.
>  * Joystick/gamepad support, both for navigating the game and its
> user interface.
>  * Rich, self-voicing user interface utilizing both synthesized and
> sampled speech to provide the richest in-game interface experience of
> any other accessible game.
> * Embedded screen reader and accessible array of in-game user
> interface elements with keybindings familiar to users of OS X, Linux
> and/or Windows.
>  * Cross-platform. Supports Apple OS X, Linux and Windows 2000 or
> greater.
>
> === Availability
>
> Initial development is nearly complete, and beta testers will be
> sought soon. Please do not inquire about testing at this time, and
> watch the community (http://surrealhorizons.com/community) for
> further developments.
>
> An initial soundbite of gameplay has been released. See http://
> surrealhorizons.com/2006/11/30/first-torrent-soundbite-released for
> the details.
>
> Best of all, this soundbite was recorded and produced using the OS X
> version of Torrent. The Linux port is mostly complete, and testing
> will begin under Windows shortly.
>
> Enjoy, and keep an eye on the Surreal Horizons community for future
> updates!
>
>
>
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