erm? i thought tournament's music was very effective!

regards,

damien




----- Original Message -----
From: "shaun everiss" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>; <[email protected]>
Sent: Monday, December 04, 2006 10:58 PM
Subject: Re: [Audyssey] ATTN!! message from Munawar bijani about bpcprograms


> Yeah tourniment for all its crappy non sfx and old style music and sapi
voice is actually quite good, I would have liked it to be non crap and I
think munawar was going to make it so and do it properly.
> I wanter if munawar's personal pages are still up, hmmm.
> At 10:29 AM 12/5/2006, djc wrote:
> >While I myself didn't buy treasure hunt I appreciated his free offerings
> >and I still have them. I'm always sorry to read this kind of a situation
> >because there are some damn fine programmers in the blind community. So
the
> >person who did this to him stole the game pure and simple. That's Ok
Steve
> >because the Lord will remember.
> >
> >
> >*********** REPLY SEPARATOR  ***********
> >
> >On 12/4/2006 at 2:29 PM Stephen wrote:
> >
> >>I am writing on behalf of Munawar, the brains behind bpc
> >>programs.  Some of you have been asking why he is no longer in the
> >>business, Here's the full story in his words.  Make sure to read the
> >>message thoroughly as we can all learn a thing or too from it.
> >>--------------
> >>
> >>  I started out around 2001 I think. my goal was to create games for
> >>blind people. at first they were free, and then suddenly I started
> >>charging, because Treasure Hunt had become a real first person
> >>shooter complete with an overall objective.
> >>That was when I had lots of time, and, most importantly, motivation.
> >>I wanted to leave a mark in the so-called blind gaming community,
> >>because I realized something quite quickly.
> >>We had too many rated E games, games for kids rather than adults.
> >>So began my major upgrade to Treasure Hunt. There's a common
> >>misconception that I just wanted to expand the game and put more
> >>features in it, bringing it up from version three to four. The real
> >>reason was that we needed more serious action games; games which run
> >>around a storyline.
> >>So now we were in the four year round about of BPC's life. Treasure
> >>Hunt was released six months later, I believe February of 2005.
> >>Now, everyone who followed the evolution of Treasure Hunt remembers
> >>the major patch upgrades. The game was quite bug-filled, which showed
> >>me that my skills in programming actually weren't as well-planted as
> >>I had thought they were.
> >>And, of course, my beta testers were jokes, save a select few (you
> >>know who you are)
> >>So from Feburary 2005 to early 2006, I was releasing patch after
> >>patch. That was my job; it wasn't a good experience for me at all,
> >>and I quickly realized Treasure Hunt was, in itself, a failure. The
> >>game turned out to be rated E although I had hoped it wouldn't be,
> >>and some things did not work for no apparent reason.
> >>After this period of patch releasing, I arived at the first really
> >>stable version of Treasure Hunt, 4.25, and that's when I was able to
> >>turn my attention to the finances of the organization.  Payments were
> >>coming in nicely the first couple months, then declined. They went
> >>back up in December of 2005, thanks to Christmas shoppers. Developers
> >>love Christmas.
> >>Finally, I saw a steady drop of purchases, In March, I made one sale,
> >>April was zero, and May was around that number.  But then came a
> >>further change, and it was not a pleasant one.
> >>someone actually filed a charge back against me. Can you believe the
> >>morality of this person? I won't name them, but they will know who
> >>they are when they read this. This individual had bought a copy of
> >>the game from me, and then turned around and claimed that I made an
> >>unauthorized purchase to their credit card.
> >>Not only did Pay Pal refund their money, they also gave them $10.00
> >>extra. This leech was paid $10.00 for buying my game!
> >>I had given them the registration key and everything, I saw no fault
> >>with the order. They got what they paid for.
> >>Now, Consider all of what I have said. I did consider everything, and
> >>I'll briefly recap.
> >>Treasure Hunt was a rated E game when it wasn't supposed to be;
> >>someone accused me of credit card fraud, something which degraded my
> >>reputation greatly; there was no more money being made; I lost my
> >>motivation; and, finally, I hated all those 13-year-olds trying to
> >>make games.  Unfortunately, people seem to trust any word of mouth
> >>they get, even if it's from one person only, My sales went down
> >>dramatically after the chargeback.
> >>So, now it was June. One fine day, I decided to just throw it all
> >>away. I will admit it can be called cowardly for me to do so, but I
> >>did not really have a choice. Pressing on would have resulted in a
> >>lawsuit, which I do not have the money to fund, A plane which started
> >>off quickly and then crash landed, that's what happened with
> >>BPCPrograms, SD, And that, my fellow gamers, was the story of the
> >>BPCPrograms Software Division.
> >>message ends
> >>I've no idea if Munawar would want to put up treasure hunt for free
> >>like what was done with self destruct and danger city but I suspect
> >>not considering all that's happened.
> >>Take care
> >>_______________________________________________
> >>Gamers mailing list .. [email protected]
> >>To unsubscribe send E-mail to [EMAIL PROTECTED] You can
> >>visit
> >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
> >>any subscription changes via the web.
> >
> >
> >
> >             djc's Jukebox: http://paulmerrell.net:9212 Saturday Evenings
9 to
> >midnight Eastern.
> >
> >     My Journal http://livejournal.com/users/djc1
> >
> >             email Or Msn: [EMAIL PROTECTED]
> >
> >     I C Q Number Is: 4781694
> >
> >
> >
> >
> >_______________________________________________
> >Gamers mailing list .. [email protected]
> >To unsubscribe send E-mail to [EMAIL PROTECTED] You can
visit
> >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
> >any subscription changes via the web.
>
>
>
> _______________________________________________
> Gamers mailing list .. [email protected]
> To unsubscribe send E-mail to [EMAIL PROTECTED] You can
visit
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
> any subscription changes via the web.
>
>
>



_______________________________________________
Gamers mailing list .. [email protected]
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.

Reply via email to