thanks. I do play several instruments and sing fairly seriously which is 
probably why I personally find the boppit esque games rather easy.

In fairness though there are plenty of things I'm absolutely appauling at! 
For example on just about every single racing game I've ever played you can 
call me Mr. Demolition, because that's what I do both to my car and the 
barriers at the sides of the track! ;D.

Beware the wrecklessly driving Grue!

Dark.


----- Original Message ----- 
From: "Everett Elam" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, December 19, 2006 10:37 PM
Subject: Re: [Audyssey] Nemesis Factor?


> Yeah... yeah.... you're good. Do you play every musical instrument in the
> world?
>
> ----- Original Message ----- 
> From: "Dark" <[EMAIL PROTECTED]>
> To: "Ken the Crazy" <[EMAIL PROTECTED]>; "Gamers Discussion list"
> <gamers@audyssey.org>
> Sent: Tuesday, December 19, 2006 3:54 AM
> Subject: Re: [Audyssey] Nemesis Factor?
>
>
>> sounds cool! methinks i'll have to check that out.
>>
>> My mum was royally annoyed after she gleefully presented me with a 
>> boppit,
>> for me to take to get the max 250 score on it within a half hour train
>> journey.
>>
>> Last Christmas she attempted to (in her words), "Occupy my mind" with a
>> boppit extreme, only to have me gain a score of over 800 on beat botp and
>> over 600 on vox bop in the first day, (after that point I got slightly
>> board, but I probably ought to find out at some point if the thing conks
>> out
>> when you get to a thousand).
>>
>> anyway the upshot of all this is that I'd love an actually challenging
>> puzle
>> game for those long train journeys (presumably it takes headphones), when
>> I
>> don't have my computer handy.
>>
>> Beware the Grue!
>>
>> Dark.
>> ----- Original Message ----- 
>> From: "Ken the Crazy" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Tuesday, December 19, 2006 9:18 AM
>> Subject: Re: [Audyssey] Nemesis Factor?
>>
>>
>>> More challenging than Bop it?
>>> Oh, you just made me bust a gut--since when was Bop it challenging rofl!
>>> O yes, it's about  a thousand times more challenging than Bop it.
>>>
>>> Ken Downey
>>> President
>>> DreamTechInteractive!
>>>
>>> And,
>>> Coming soon,
>>> Blind Comfort!
>>> The pleasant way to get a massage--no staring, just caring.
>>>
>>> ----- Original Message ----- 
>>> From: "Dark" <[EMAIL PROTECTED]>
>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>> Sent: Tuesday, December 19, 2006 12:56 AM
>>> Subject: Re: [Audyssey] Nemesis Factor?
>>>
>>>
>>>> Hmmm, I'm now interested in this game, especially as it sounds more
>>>> challenging than boppit.
>>>>
>>>> Is the game completely accessible as far as in game instructions for
>>>> each
>>>> puzle and menues (if any), go? Also, is it only available in the Us or
>>>> would
>>>> I be likely to get hold of it here in England.
>>>>
>>>> thanks in advance.
>>>>
>>>> Beware the Grue!
>>>>
>>>> Dark.
>>>> ----- Original Message ----- 
>>>> From: "Karl" <[EMAIL PROTECTED]>
>>>> To: <gamers@audyssey.org>
>>>> Sent: Tuesday, December 19, 2006 12:05 AM
>>>> Subject: Re: [Audyssey] Nemesis Factor?
>>>>
>>>>
>>>>> Hi,
>>>>> Nemesis Factor is a puzzle game. It is a hand-held game, where you 
>>>>> must
>>>>> complete up to 100 puzzles to complete it. Puzzles can involve 
>>>>> pressing
>>>>> the five colored buttons in a certain order, combinations, covering or
>>>>> uncovering a light sensor, twisting and turning the device, etc. Every
>>>>> puzzle is accessible, and it is a lot of fun.
>>>>> Karl
>>>>> Original message:
>>>>>> Hey all,
>>>>>> I saw this game mentioned on another post and I was
>>>>>> wondering what exactly it is?
>>>>>> Thanks in advance,
>>>>>
>>>>>> Jen K
>>>>>
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