Hi,
I think that is why Eloquence has lasted as long as it has as a software 
tts engine.
For years Dectalk was the top cheese, but when Eloquence came along it 
became the most popular software TTS Engine of all time.
Actually, when I prototype a game I actually use Eloquence as my 
prototyping voice.
It says things right aalmost all the time, has a small footprint in wav 
files, is multilingual, and even the wav files seam more responcive.
I've almost been tempted to use it in my games for those reasons alone, 
but I know many people don't like Eloquence.
I for one do like the more realistic voices to, but Eloquence does the 
job easier.

Liam Erven wrote:
> Eloquence is still my favorite voice.
> Personally nothing beats it.  It's small, responsive, and has very good
> pronunciation and  inflection.
>   


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