yes, this was exactly my thought as I read this!  Write a bit of generic 
code and then simply reference it...

   Thanks again!...

Smiles,

Cara

At 07:52 AM 12/28/2006 -0500, you wrote:

>Hi Cara,
>As I mentioned in my previous post most people in the game industry are
>turning to the Win32 API Winsock programming to do networked gaming.
>Personally, I think it is a pain in the butt since DirectPlay was nice,
>easy, and handy for doing this stuff. So instead of accessing Winsock
>via DirectPlay you now have to write your own code to network games
>using Winsock. Fortunately, if you are smart and put it in a dll you can
>probably reuse it over and over again.
>Smile.
>
>
>
>_______________________________________________
>Gamers mailing list .. [email protected]
>To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
>any subscription changes via the web.
>
>
>
>
>--
>No virus found in this incoming message.
>Checked by AVG Free Edition.
>Version: 7.1.409 / Virus Database: 268.15.29/607 - Release Date: 12/28/2006

---
   View my on-line portfolio at:

http://www.onemodelplace.com/CaraQuinn

   "The only things I really think are important, are love, and each 
other.  -Then, anything is possible..."

http://home.earthlink.net/~cara-quinn


-- 
No virus found in this outgoing message.
Checked by AVG Free Edition.
Version: 7.1.409 / Virus Database: 268.15.29/607 - Release Date: 12/28/2006



_______________________________________________
Gamers mailing list .. [email protected]
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.

Reply via email to