yes, this was exactly my thought as I read this! Write a bit of generic code and then simply reference it...
Thanks again!... Smiles, Cara At 07:52 AM 12/28/2006 -0500, you wrote: >Hi Cara, >As I mentioned in my previous post most people in the game industry are >turning to the Win32 API Winsock programming to do networked gaming. >Personally, I think it is a pain in the butt since DirectPlay was nice, >easy, and handy for doing this stuff. So instead of accessing Winsock >via DirectPlay you now have to write your own code to network games >using Winsock. Fortunately, if you are smart and put it in a dll you can >probably reuse it over and over again. >Smile. > > > >_______________________________________________ >Gamers mailing list .. [email protected] >To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >any subscription changes via the web. > > > > >-- >No virus found in this incoming message. >Checked by AVG Free Edition. >Version: 7.1.409 / Virus Database: 268.15.29/607 - Release Date: 12/28/2006 --- View my on-line portfolio at: http://www.onemodelplace.com/CaraQuinn "The only things I really think are important, are love, and each other. -Then, anything is possible..." http://home.earthlink.net/~cara-quinn -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.1.409 / Virus Database: 268.15.29/607 - Release Date: 12/28/2006 _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
