Hi Sarah.

to be fair, everything you need in battle is there in the mouseover text for a skill, your told exactly how it affects your party, it's just that your given no atmosphereic info at all which is why I mention the battles being almost more like a card game than any sort of exciting fight against your foes.

this is a shame, but the gm of the game seems to think that such descriptions only appeal to blind people, and would ruin the positioning of the interface, for all that he's been great on straight out access measures such as labeling unlabeld images and the like.

It is the one thing about puppet nightmares which I do find disappointing.

Beware the grue!

Dark.
----- Original Message ----- From: "Sarah Haake" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Wednesday, April 03, 2013 11:02 AM
Subject: Re: [Audyssey] Puppet nightmares question


Hi Dark,

ok, I know what you mean. You can look up skills for your party when you get them, but when an enemy uses something in battle that you don't know and you only can look it up afterwards, the description is kind of lacking there.

In Final Fantasy games for example you get really cool animations with some skills and especially for guardian forces and souch. This adds quite a bit to the athmosphere of the game.

Best regards
Sarah


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